There is no correct figure, and anyone quoting you one is guessing about your business. The amount you pay for a referral is a decision you make from two numbers you already have: what a customer is worth to you over the life of the relationship, and what you currently spend to acquire one somewhere else. A referral reward that sits comfortably below what an acquired customer already costs you is a reward you can afford to pay gladly and repeatedly. Revvin does not set the amount, does not cap it, and takes no cut of it.
The first is a flat amount per closed job: one number, advertised plainly, paid whenever a referral turns into paid work. It is the easiest to explain and the easiest for a customer to repeat to a neighbour, which is the whole point. Other reward models include tiers by job type and a percentage of the job value. Revvin currently tracks one fixed dollar amount per offer. It does not calculate percentage rewards or select a reward tier based on the job, so choose a fixed amount for the offer you publish.
Work out what an average customer pays you across the whole relationship, not just the first invoice, and subtract your costs. That is the ceiling the reward has to live under. Then look at what you already pay per acquired customer through ads, lead fees or any other channel. That is the honest comparison, because a referral is replacing one of those acquisitions. If you are already comfortable spending a certain amount to acquire a stranger, a reward at or below that number to acquire someone who arrives already trusting you is straightforward arithmetic you can do on your own figures.
Rewards on Revvin are attached to outcomes you confirm. A referral arrives in your lead inbox, you work it like any other lead, and you move it to closed when it becomes paid work. Only then is a reward owed. That is what lets you set a meaningful number: you are never paying for volume, curiosity or a name that goes nowhere. Revvin tracks each reward from pending to paid and notifies your referrer at both moments.
A reward nobody can quote is a reward nobody acts on. Whatever you choose, write it on your referral page in plain language, along with what counts as a referral and when you pay. A customer who can say the amount and the condition in one sentence at a barbecue is worth more than a generous but vague offer nobody can repeat.
Revvin shows the reward exactly as you set it, tracks what is owed, and notifies your referrer when the reward is won and when you mark it paid. It never holds or moves money, never processes the payout, and never takes a percentage. You pay your referrer directly, off-platform, by whatever method the two of you use.
Set it from your own figures: what a customer is worth to you over the relationship, and what you already pay to acquire one elsewhere. A reward below your existing cost per acquired customer is one you can pay every time without hesitating. There is no universal number, and Revvin does not set or cap yours.
A flat amount is easier for a customer to remember and repeat. A percentage varies with the job value, while tiers use different amounts for different job types. Those are alternatives to consider when designing a program; Revvin currently tracks fixed dollar rewards and does not calculate percentages or tiered payouts.
On Revvin the reward is tied to a closed deal you confirm yourself. The referral lands in your lead inbox, you work it, and you mark it closed when it becomes paid work. That is when the reward becomes owed, so you are never paying for leads that go nowhere.
No. Revvin never holds, moves or processes the reward, and takes no percentage of it. You pay your referrer directly off-platform. Publishing your referral page is free and Revvin Pro is $49/month USD if you want the tools that work your whole customer list.
Yes. You can edit the reward on your referral page whenever you like, and the page shows the current amount to anyone who visits it. Rewards already won on earlier terms stay tracked as they were, so changing the offer does not rewrite what you already owe.